Games / movies and Players / comments Comments (for example, in-game button config)NetFront 3.2 (tested on WM2003SE Pocket Loox 720)MM4/5 (tested on PPC2k E-125; speed remarks refer to this device)MM6 (tested on PPC2k2 iPAQ 3660; speed remarks refer to this device)MM 7 (tested on WM2003 iPAQ 2210, WM2003SE Pocket Loox 720; WM5 Dell Axim x51v and HTC Wizard)Pocket Spark by Conduits (tested on WM2003 iPAQ 2210)
Test app: Caliva compliance test See the posts from "Magenta" in microsoft.public.pocketpc newsgroup around 04/26/2006Failed - never got past the loading screen n/tn/t+; x51v n/t
Test movie: Unilever Gamekiller One Upper movieA video file to check the video playing speed/compliance of individual appsDefinitely slower than MM7 on the same hardware; while the latter "only" drops frames, this has also very choppy sound on the PL720. About as bad as MM6 on the iPAQ 3660.-; white screen only See MM7+; tolerable; many dropped frames though-
Test games: Bomberman In the land of the Pumpkin V3Cursor keys to move + Del to drop bomb. Some example screenshots here, here and here.Works, but useless because bombs can’t be dropped (SIP/external keyboard doesn’t work, only D-pad)Works, pretty playable (with "Del" on SIP)n/t+Nothing happens after clicking 1 Player"
CurveballNice 3D-like gameWorks, playable, but pretty slowWorks, but uselessly slown/t+ (very good on 2210/x51v, a bit slower on PL720 and much slower on the HTC Wizard)n/t
Gold Miner -Works but intolerably slowWorks but intolerably slown/t+-: game loads, but the actual game is skipped
Heli Attack 3A/D/S/W + tap on screen to set the bomb orientation. Requires MM7.Starts, but the entire screen is oversized - unplayable- (doesn’t even load - just a white screen)Starts, but the entire screen is oversized; after that, it complains about the lack of MM7+n/t
Interactive Buddy-n/tOnly shows a gray screen+; very slow+n/t
Johnny RocketfingersTaps only. I really recommend this highly entertaining "adventure" game; what is more, it’s compatible with all players, even with MM4 and Pocket Spark!+, perfectly playable, albeit animations are played a bit slow, with the sound stuttering++++
Kill at WillTaps only; only recommended for Uselessly slow after you shoot; oversized chars- (doesn’t even load - just a white screen)Always very slow, not just after shootingUselessly slow after you shoot- (doesn’t even load - just a white screen)
Kitten CannonUp/down + spaceUseless - SIP/D-pad arrow keys don’t work- (doesn’t even load - just a white screen)+ (assuming space works on the SIP or is redefined)+-(doesn’t even load - just a white screen)
Mini Golf-n/tWorks, but very slown/t+n/t
Penguin ThrowTaps and tap-hold only; make sure you disable the Flash menu if possible to get rid of the menu after tap-and-holdingn/t- (doesn’t even load - just a white screen)Very slowSlow on PL720; OK on 2210n/t
Playing With FireBomberman clone; ‘;’ drops bombs for player 1n/t- (doesn’t even load - just a white screen)Very-very slowStarts, but very slow - even on the 2210/x51vn/t
TanksIt has a lot of stuff in the upper region of the screen that can’t be read without zooming in / using true VGA resolutionIn true VGA, it’s displayed OK but not playable+; very slow; controls not readable in fit-to-screen mode and full screen isn’t scrollable+ Strangely, it’s only MM6 and only under PPC2k2 that runs the game without serious problems; with MM6 on WM2003+ or with MM7 (which isn’t PPC2k2-compliant any more) it doesn’t work (aborting the script - the only way to go on - will render the game unplayable)n/t
Tower Blaster-Too slow to be entertainingWorks but really slow++-: the game loads, the intro animation (with the changing) plays but the actual game wouldn’t start
Tradewinds 2-n/t- (doesn’t even load - just a white screen)--n/t