| Emulator: | PicoDrive 0.052 | n0p’s Genesis Plus 1.06 | MorphGear 2.4.0.9 | Mobile Drive 1.1a; Cyclone | Mobile Drive 1.1a; Musashi | PocketGenesis v1.0 (Beta 2) | darcNESCE |
| Verdict | The fastest and most recommended; it, however, doesn't support Interlace 2; with games using this mode, you’ll want to prefer n0p’s Genesis Plus | While PicoDrive is definitely faster, this title supports the (pretty rare) Interlace 2 video mode. That is, you will want to keep it on your device if you run into incompatible games with Pico. Otherwise, prefer the latter for generic gaming. | Forget it: low compatibility rate; no sounds | Forget it | Forget it even more – while it’s more compatible than the Cyclone version, it’s even slower. Absolutely useless – both Pico and Genesis Plus are WAY better and faster. | Totally lackluster, forget it | Totally lackluster, forget it. Not even the menu can be brought up (because of the H/PC / PsPC design) |
| Last modded | 12/2006 | 02/2007 | 01/2007 | 07/2006 | (see with Cyclone version) | 05/2002 | 01/2002 |
| Based on | Cyclone v0.00861 | Cyclone | ? | Cyclone | Musashi | ? | ? |
| Sound? (If supported, then, it’s always stereo) | +; sampling frequency always selectable right in the GUI, without editing any config files (unlike in Genesis Plus) | +; sampling frequency can be altered in the config file (samplerate parameter) | - | +; sampling frequency always selectable (unlike in Genesis Plus) | (see with Cyclone version) | - | - |
| Video: QVGA / VGA compliance in default (in general, fastest) rendering / stretching mode? | +: fills in horizontally the screen in both modes (by default, in Portrait mode; can be reconfigured to switch to Landscape) | Fills in the entire screen (except for the bottommost button bar), unless you override the landscape parameter in the config file | By default, it uses the 100% mode, which is quite small on VGA and too large on QVGA (the left/right parts are hidden) | +: on both QVGA and VGA models, when started in Portrait, it fills the screen horizontally; in Landscape mode, almost fully | (see with Cyclone version) | ? | ? |
| Full screen display? | +; left/right-handedness selectable | Yes, by default; left/right-handedness selectable in the config file (rotateright parameter) | (Settings / Genesis / Display / Screen size: Window Size); it results in an additional speed decrease | + (if and only if you start the app in Landscape mode; left/right-handedness selectable) | (see with Cyclone version) | ? (I only wish it had been able to run ANY games I’ve thrown at it) | ? (I only wish it had been able to run ANY games I’ve thrown at it) |
| Interlace 2 support (Sonic 2 two-player mode?) | -; totally messed up screen | +, in low resolution even on VGA devices so it’s pretty pixelizated; also, it “twitters” (it seems to be trying to emulate true interlacing; hence the somewhat annoying twittering) | -; totally messed up screen | ? Sonic 2 crashes right after starting two-player mode | + displays OK, albeit in low resolution. Unlike Genesis Plus, it doesn’t twitter | n/a (isn’t compatible with the game) | n/a (isn’t compatible with the game) |
| Video renderer config options? | Fast rendering can be enabled (disabled by default), which disables shadows and highlights. The latter can be separately disabled too. The FPS can also be limited. Finally, you can en/disable smooth stretch. | Can’t be selected / fine-tuned | Three (+ Auto mode); tweaking doesn’t help much | GAPI and Direct(VGA). The latter doesn’t work | (see with Cyclone version) | Can’t be selected / fine-tuned | Can’t be selected / fine-tuned |
| Controls: Diagonals with Xenon 2 (tested on x51v and PL720)? (they do NOT work with some other titles; for example, Sonic 3D) | + | + | + | n/a (incompatible with the game) | (see with Cyclone version) | n/a (incompatible with the game) | n/a (incompatible with the game) |
| Keys | Can be redefined; note that, as opposed to the FinalBurn Alpha port, it's a global setting and needs to be done only once, not separately for each game | Can be redefined in the config file (key_* parameters); Menu + the three buttons are assigned to the standard 4 buttons by default | All of them freely redefinable; WM5 softkeys are supported | Must be defined before first use (pretty awkward – involves a lot of screentaps); doesn’t get remapped if you switch between Landscape and Portrait. Supports WM5 hardware softkeys. | (see with Cyclone version) | ? (couldn’t test because it wasn’t able to run anything) | ? (couldn’t test because it wasn’t able to run anything) |
| On-screen tap zones? | + (in portrait, at the bottom, using the on-screen virtual gamepad keys; in Landscape, on the right (they’re also rendered and take up some screen estate, unfortunately. Rendering can't be disabled.). Unfortunately, screen-based controls don’t work in left-handed Landscape mode). Can be disabled. | Yes, by default; one-third of the screen for all of the three action buttons (Start in the lower right corner); can be fine-tuned (see the redefined tapzone_* parameters in the config file) | -; standard GUI only at the bottom, with the; with VGA devices, useless because of the tiny size | - | (see with Cyclone version) | ? (couldn’t test because it wasn’t able to run anything) | ? (couldn’t test because it wasn’t able to run anything) |
| ROM and state files: Compressed ROM support | +: ZIP and even RAR | ZIP | ZIP | - | (see with Cyclone version) | - | - |
| File type support? | Bin, smd, gen, mdx | Bin, smd | Bin, smd | Bin, smd, gen | (see with Cyclone version) | Bin, smd | Bin, smd |
| Standard file dialog? If yes, can it rely on Mad Programmer’s FDC? | + / + | - | - | + / + | (see with Cyclone version) | + / + | + / + |
| Save / load states? | + (File / Load and Save State (as is in the FinalBurn Alpha port); uses the standard file dialog and, therefore, can store any number of files, unlike Genesis Plus or MorphGear) (1 2) | 5 slots + quick load/save using these slots | 9 slots | + (9 slots; File / Load / Save State; State Slot) | (see with Cyclone version) | n/t | n/t |
| ROM / games compatibility report:Alien 3 (JUE) [!] | + | + | - (doesn’t start) | + | +, very slow | - | - |
| Alien Soldier (A) [h3] | + | + | n/t | n/t | n/t | n/t | n/t |
| Altered Beast (REV 00) (JU) [x] - only for hardcore retro fans; otherwise, pretty bad | + | + | n/t | n/t | n/t | n/t | n/t |
| Altered Beast (REV 02) (JU) [h2] | + | + | n/t | n/t | n/t | n/t | n/t |
| Ayrton Senna's Super Monaco GP II (U) [!] | + | + | n/t | -, emulator immediately exits | +, very slow | - | n/t |
| California Games (U) [!] | + | + | n/t | n/t | n/t | n/t | n/t |
| Captain America and the Avengers (E) | + | + | n/t | n/t | n/t | n/t | n/t |
| Castlevania - Bloodlines (U) [!] | + | + | + | n/t | n/t | n/t | n/t |
| Castlevania - The New Generation (E) [!] | + | + | n/t | n/t | n/t | n/t | n/t |
| Ghouls 'N Ghosts (REV 01) (JUE) [!] | + | + | n/t | n/t | n/t | n/t | n/t |
| Mega SWIV (E) - ever heard of Silkworm 4? Then, you’ll like it – albeit it’s in no way as good as the Amiga version, particularly sound (explostion)-wise | + | + | n/t | n/t | n/t | n/t | n/t |
| Mega Turrican (E) | + | + | Crashes after some intro screens | - (doesn’t start because it needs an European console; when Tools / Country is explicitly set to Euro, it doesn’t work either) | Same as with the Cyclone version | n/t | n/t |
| Mega Turrican (U) [h3] | - (white screen) on both the x51v and the PL720 right upon start | Completely crashes the x51v right upon start (maybe because of the additional, nonstandard intro), works great on PL720 | - (stops after the initial logo) | n/t | n/t | - | n/t |
| Mega Bomberman (JUE) [!] | + | + | n/t | n/t | n/t | n/t | n/t |
| Madden NFL 96 (F) [!] | + | + | n/t | n/t | n/t | n/t | n/t |
| Madden NFL 95 (JUE) [o1] | + | + | n/t | n/t | n/t | n/t | n/t |
| M.U.S.H.A (U) [!] - vertical scroller | + | + | n/t | n/t | n/t | n/t | n/t |
| Revenge of Shinobi, The (REV 00) (JUE) [R-USA-Jap][!] | + | + | n/t | n/t | n/t | n/t | n/t |
| Risky Woods (UE) [!] : great, albeit, sound-wise, decidedly worse than the PC version | + | + | n/t | n/t | n/t | n/t | n/t |
| Road Rash (U) [c][!] - pretty good motor racing | + | + | n/t | n/t | n/t | n/t | n/t |
| Robocop 3 (UE) [!] | + | + | n/t | n/t | n/t | n/t | n/t |
| Samurai Shodown (E) [c][!] | + | + | n/t | n/t | n/t | n/t | n/t |
| Samurai Shodown (U) [!] | + | + | n/t | n/t | n/t | n/t | n/t |
| Shadow of the Beast (U) [h1] | + | + | n/t | - (messed up bitmap at first; doesn’t go further) | - (immediately crashes) | n/t | n/t |
| Shadow of the Beast 2 (U) [!] | + | + | n/t | n/t | n/t | n/t | n/t |
| Sonic the Hedgehog 2 (JUE) [!] - a MUST! | + | + | n/t | +; no in-game music, unlike with Genesis Plus (seems to have compatibility problems with the music) | Same as with the Cyclone version | n/t | n/t |
| Sonic the Hedgehog 3 (JUE) [h1]- a MUST! | + | + | n/t | n/t | n/t | - | n/t |
| Sonic and Knuckles (JUE) [!] | + | + | n/t | n/t | n/t | n/t | n/t |
| Sonic and Knuckles & Sonic 1 (JUE) (note that it’ll scroll “No way?!” in all emulators– some kind of protection?) | + | + | + | + | + | - | n/t |
| Sonic and Knuckles & Sonic 3 (JUE) [h6] | + | + | n/t | n/t | n/t | n/t | n/t |
| Sonic 3D Blast (F) [!] - isonometric “3D” game – really fun! The lack of diagonal controls is a BIG problem though | + | + | - (stops after the initial logo) | n/t | n/t | n/t | n/t |
| Story of Thor, The (8) (English) - Japanese RPG-alike | + | + | n/t | n/t | n/t | n/t | n/t |
| Street Fighter 2 Special Champion Edition (U) [!] | + | + | n/t | n/t | n/t | n/t | n/t |
| Streets of Rage (JUE) [p1][h1] | + | + | n/t | n/t | n/t | n/t | n/t |
| Streets of Rage 2 (U) [!] | + | + | n/t | n/t | n/t | n/t | n/t |
| Streets of Rage 3 (E) | + | + | n/t | n/t | n/t | n/t | n/t |
| Sword of Vermilion (U) [!] | + | + | n/t | n/t | n/t | n/t | n/t |
| X-men | + | + | n/t | n/t | n/t | n/t | n/t |
| X-Men 2 - Clone Wars | + | + | n/t | n/t | n/t | n/t | n/t |
| Xenon 2 - great!!!! | + | + | +; texture problems at the bottom of the screen | Only the SEGA main screen is shown, nothing further | See Cyclone | - | n/t |