| Manager / device: | x51v + Jblend | Nokia N95 | HTC Vox / s710 + factory Esmertec Jeodek | HTC Universal AND HTC Vox + Jbed 20070622.2.1 | Dell Axim x51v + IBM J9 6.1.1 (with 3D tests, ТАО 11.1.7.1023 instead of the no-3D-capable J9) | HTC Universal + ТАО TurboTweaked 11.1.7.1023 | HTC Wizard (clocked at default speed) + 11.1.7.1029 |
| jBenchmark benchmarks: 2D | | Business Charts | 195 Frames | | Map | 439 Frames | | MIDP2 Imaging - HQ | Failed / Not supported | | | Business Charts | 188 Frames | | Map | 563 Frames | | MIDP2 Game - HQ | 850 Frames | | MIDP2 Imaging - HQ | 152 Frames | | Source: | Business Charts | 384 Frames | | Map | 840 Frames | | MIDP2 Game - HQ | 840 Frames | | MIDP2 Imaging - HQ | 165 Frames |
| Universal: | Business Charts | 150 Frames | | Map | 268 Frames | | MIDP2 Game – HQ | 266 Frames | | MIDP2 Imaging – HQ | 87 Frames | Vox: | Business Charts | 283 Frames | | Map | 372 Frames | | MIDP2 Game - HQ | 374 Frames | | MIDP2 Imaging - HQ | 112 Frames |
| Business Charts 149 Frames; Map 465 Frames; note that, as opposed to other midlet managers, it detected the canvas size as QVGA only (with the hi-res JVM) | Univ: | Business Charts | 176 Frames | | Map | 224 Frames | | MIDP2 Game - HQ | 248 Frames | | MIDP2 Imaging - HQ | 86 Frames |
| Wizard: | Business Charts | 425 Frames | | Map | 395 Frames | | MIDP2 Game - HQ | Failed / Not supported | | MIDP2 Imaging - HQ | Failed / Not supported |
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| 3D (see THIS for more information on the Nokia N95, which, along with some other handhelds, contains (supported!) 3D hardware accelerators). | LQ: exits at once; MQ, HQ: error | | M3G CarRace – HQ | 1196 Frames | | M3G FPS – HQ | 678 Frames | | M3G CarRace – LQ | 1214 Frames | | M3G FPS - LQ | 686 Frames | | (Not supported) | - | Not supported; with x51v & TAO 11.1.7.1023 at 520 MHz, no turbotweak; LQ: M3G CarRace - LQ: 155 Frames; M3G FPS - LQ: 86 Frames. That is, about exactly the same as the Universal with the turbotweaked version – that is, about 10% of the current top like the N93/N95) | HQ: Not supported; LQ: (about 10%); MQ: M3G CarRace - LQ: 150 Frames; M3G FPS - LQ: 85 Frames; MQ: ~5%: M3G CarRace - MQ: 92 Frames; M3G FPS - MQ: 42 Frames | LQ: (about ~10%) M3G CarRace - LQ: 171 Frames; M3G FPS - LQ: 55 Frames ; MQ: M3G CarRace - MQ: 103 Frames; M3G FPS - MQ: 42 Frames (that is, you can’t expect wonders of QVGA devices with 3D games either – unlike in 2D) |
| Composite | | Composite Business - HQ | 352 Frames | | Composite CarRace - HQ | Failed / Not supported | | Composite M3G FPS - HQ | Failed / Not supported | | Composite MIDP2 Game - HQ | Failed / Not supported | | Photo Galery - HQ | Failed / Not supported | | Route planner | 344 Frames | | | Composite Business - HQ | 302 Frames | | Composite CarRace - HQ | 618 Frames | | Composite M3G FPS - HQ | 425 Frames | | Composite MIDP2 Game - HQ | Failed / Not supported | | Route planner | 484 Frames | | Photo Galery - HQ | 90 Frames | | PARTIAL: | Composite Business - HQ | Failed / Not supported | | Composite CarRace - HQ | Failed / Not supported | | Composite M3G FPS - HQ | Failed / Not supported | | Composite MIDP2 Game - HQ | Failed / Not supported | | Photo Galery - HQ | Failed / Not supported | | Route planner | 459 Frames |
| Univ: | Composite Business - HQ | 269 Frames | | Composite CarRace - HQ | Failed / Not supported | | Composite M3G FPS - HQ | Failed / Not supported | | Composite MIDP2 Game - HQ | Failed / Not supported | | Photo Galery - HQ | 114 Frames | | Route planner | 203 Frames | Vox: | Composite Business - HQ | 166 Frames | | Composite CarRace - HQ | Failed / Not supported | | Composite M3G FPS - HQ | Failed / Not supported | | Composite MIDP2 Game - HQ | 331 Frames | | Photo Galery - HQ | 150 Frames | | Route planner | 240 Frames | (one of the few Midlet Managers to correctly play back the music in Composite MIDP2 Game) | X51v Crashed at initializing Composite MIDP2 Game (which didn’t work with the 2D test either); fortunately, as with all the other test suites (there have been with almost all suites some tests that made the manager crash and/or exit), upon the second start, it displayed [error] next to the problematic. | Composite Business - HQ | 183 Frames | | Route planner | 400 Frames |
| (good music playback in Composite MIDP2 Game!); Univ | Composite Business - HQ | 314 Frames | | Composite CarRace - HQ | Failed / Not supported | | Composite M3G FPS - HQ | Failed / Not supported | | Composite MIDP2 Game - HQ | 240 Frames | | Photo Galery - HQ | 95 Frames | | Route planner | 214 Frames |
| ? |
| CPU | | Business math | 330 | | Chess | 79 | | Game Physics | 413 | | Image Processing | 52 | | Shortest Route Search | 139 | | XML parsing | 90 | | ZIP compression | 68 | | | Business math | 285 | | Chess | 14 | | Game Physics | 358 | | Image Processing | 34 | | Shortest Route Search | 71 | | XML parsing | Failed / Not supported | | ZIP compression | 41 | | Source: | Business math | 139 | | Chess | 19 | | Game Physics | 232 | | Image Processing | 37 | | Shortest Route Search | 36 | | XML parsing | 100 | | ZIP compression | 45 | | Universal: | Business math | 217 | | Chess | 92 | | Game Physics | 247 | | Image Processing | 48 | | Shortest Route Search | Failed / Not supported | Vox: | Business math | 141 | | Chess | 40 | | Game Physics | 197 | | Image Processing | 39 | | Shortest Route Search | Failed / Not supported | | X51v | Business math | 141 | | Chess | 25 | | Game Physics | 184 | | Image Processing | 33 | | XML parsing | 182 | | ZIP compression | 68 |
| Univ: | Business math | 240 | | Chess | 53 | | Game Physics | 212 | | Image Processing | 39 | | Shortest Route Search | 108 | | XML parsing | 147 | | ZIP compression | 32 |
| ? |
| Low-level 3d | | 3D Rendering Quality: Bilinear Filter | 68% | | 3D Rendering Quality: Perspective Correction | 96% | | 3D Rendering Quality: Sub Pixel Precision | 59% | | 3D Rendering Quality: Trilinear Filter | 47% | | 3D Rendering Quality: Z-buffer Precision | 99.9% | | Fill Rate: Multi-Textured, 2x2 | 2258 kTexels/s | | Fill Rate: Multi-textured, 4x2 | 2484 kTexels/s | | Fill Rate: Single-textured, 4x1 | 1693 kTexels/s | | Lights: Ambient x 1 | 110332 Triangles/s | | Lights: Omni x 1 | 65382 Triangles/s | | Lights: Parallel x 1 | 70490 Triangles/s | | Lights: Parallel x 2 | 67425 Triangles/s | | Lights: Parallel x 4 | 62317 Triangles/s | | Lights: Parallel x 8 | 57209 Triangles/s | | Lights: Spot x 1 | 67425 Triangles/s | | MorphingMesh | 122 Frames | | Picking: Mesh | 126 | | Picking: Sprites | Failed / Not supported | | Rendering 2D over 3D | 54144 Triangles/s | | Rendering 3D over 2D | 55166 Triangles/s | | Scopes: OFF | 45 Frames | | Scopes: ON | 45 Frames | | SkinnedMesh: Few Bones | 175 Frames | | SkinnedMesh: Many Bones | 142 Frames | | Sprites: Fill Rate | 119 Frames | | Sprites: Scaling | 101 Frames | | Texture Filter: BASE + LINEAR | 82749 Triangles/s | | Texture Filter: BASE + NEAREST | 81728 Triangles/s | | Texture Filter: LINEAR + LINEAR | 80706 Triangles/s | | Texture Filter: LINEAR + NEAREST | 82749 Triangles/s | | Texture Filter: NEAREST + LINEAR | 81728 Triangles/s | | Texture Filter: NEAREST + NEAREST | 83771 Triangles/s | | Texture Size: 1024x1024 | Failed / Not supported | | Texture Size: 128x128 | 84792 Triangles/s | | Texture Size: 256x256 | 81728 Triangles/s | | Texture Size: 512x512 | 79684 Triangles/s | | Texture Size: 64x64 | 84792 Triangles/s | | | 3D Rendering Quality: Bilinear Filter | 99% | | 3D Rendering Quality: Perspective Correction | 99% | | 3D Rendering Quality: Sub Pixel Precision | 100% | | 3D Rendering Quality: Trilinear Filter | 96% | | 3D Rendering Quality: Z-buffer Precision | 99.8% | | Fill Rate: Multi-Textured, 2x2 | 11428 kTexels/s | | Fill Rate: Multi-textured, 4x2 | 18801 kTexels/s | | Fill Rate: Single-textured, 4x1 | 11274 kTexels/s | | Lights: Ambient x 1 | 277875 Triangles/s | | Lights: Omni x 1 | 277875 Triangles/s | | Lights: Parallel x 1 | 323847 Triangles/s | | Lights: Parallel x 2 | 306480 Triangles/s | | Lights: Parallel x 4 | 273788 Triangles/s | | Lights: Parallel x 8 | 223730 Triangles/s | | Lights: Spot x 1 | 265616 Triangles/s | | MorphingMesh | 398 Frames | | Picking: Mesh | 172 | | Picking: Sprites | 1718 | | Rendering 2D over 3D | 151196 Triangles/s | | Rendering 3D over 2D | 165499 Triangles/s | | Scopes: OFF | 225 Frames | | Scopes: ON | 195 Frames | | SkinnedMesh: Few Bones | 524 Frames | | SkinnedMesh: Many Bones | 380 Frames | | Sprites: Fill Rate | 229 Frames | | Sprites: Scaling | 216 Frames | | Texture Filter: BASE + LINEAR | 362668 Triangles/s | | Texture Filter: BASE + NEAREST | 401488 Triangles/s | | Texture Filter: LINEAR + LINEAR | 374927 Triangles/s | | Texture Filter: LINEAR + NEAREST | 371862 Triangles/s | | Texture Filter: NEAREST + LINEAR | 366754 Triangles/s | | Texture Filter: NEAREST + NEAREST | Failed / Not supported | | (Not supported) | Not supported | Not supported; with Dell Axim x51v & TAO 11.1.7.1023, 520 MHz: | 3D Rendering Quality: Bilinear Filter | 99% | | 3D Rendering Quality: Perspective Correction | 99% | | 3D Rendering Quality: Sub Pixel Precision | 100% | | 3D Rendering Quality: Trilinear Filter | 84% | | 3D Rendering Quality: Z-buffer Precision | 99.90% | | Fill Rate: Multi-Textured, 2x2 | 1647 kTexels/s | | Fill Rate: Multi-textured, 4x2 | 1647 kTexels/s | | Fill Rate: Single-textured, 4x1 | 1235 kTexels/s | | Lights: Ambient x 1 | 33712 Triangles/s | | Lights: Omni x 1 | 33712 Triangles/s | | Lights: Parallel x 1 | 40864 Triangles/s | | Lights: Parallel x 2 | 39842 Triangles/s | | Lights: Parallel x 4 | 38820 Triangles/s | | Lights: Parallel x 8 | 35756 Triangles/s | | Lights: Spot x 1 | 35756 Triangles/s | | MorphingMesh | 38 Frames | | Picking: Mesh | 84 | | Picking: Sprites | 2830 | | Rendering 2D over 3D | 27583 Triangles/s | | Rendering 3D over 2D | 26561 Triangles/s | | Scopes: OFF | 45 Frames | | Scopes: ON | 42 Frames | | SkinnedMesh: Few Bones | 59 Frames | | SkinnedMesh: Many Bones | 60 Frames | | Sprites: Fill Rate | 77 Frames | | Sprites: Scaling | 74 Frames | | Texture Filter: BASE + LINEAR | 39842 Triangles/s | | Texture Filter: BASE + NEAREST | 50058 Triangles/s | | Texture Filter: LINEAR + LINEAR | 39842 Triangles/s | | Texture Filter: LINEAR + NEAREST | 50058 Triangles/s | | Texture Filter: NEAREST + LINEAR | 40864 Triangles/s | | Texture Filter: NEAREST + NEAREST | 50058 Triangles/s | | Texture Size: 1024x1024 | Failed / Not supported | | Texture Size: 128x128 | 46993 Triangles/s | | Texture Size: 256x256 | 46993 Triangles/s | | Texture Size: 512x512 | 43928 Triangles/s | | Texture Size: 64x64 | 46993 Triangles/s | | Triangles: Flat Shaded + Color | 61296 Triangles/s | | Triangles: Smooth Shaded + Color | 56188 Triangles/s | | Triangles: Textured | 32691 Triangles/s | | Triangles: Textured + Color | 38820 Triangles/s |
| Univ: | 3D Rendering Quality: Bilinear Filter | 99% | | 3D Rendering Quality: Perspective Correction | 99% | | 3D Rendering Quality: Sub Pixel Precision | 100% | | 3D Rendering Quality: Trilinear Filter | 84% | | 3D Rendering Quality: Z-buffer Precision | 99.90% | | Fill Rate: Multi-Textured, 2x2 | 1636 kTexels/s | | Fill Rate: Multi-textured, 4x2 | 1733 kTexels/s | | Fill Rate: Single-textured, 4x1 | 1251 kTexels/s | | Lights: Ambient x 1 | 33712 Triangles/s | | Lights: Omni x 1 | 33712 Triangles/s | | Lights: Parallel x 1 | 40864 Triangles/s | | Lights: Parallel x 2 | 39842 Triangles/s | | Lights: Parallel x 4 | 38820 Triangles/s | | Lights: Parallel x 8 | 35756 Triangles/s | | Lights: Spot x 1 | 35756 Triangles/s | | MorphingMesh | 53 Frames | | Picking: Mesh | 85 | | Picking: Sprites | 2977 | | Rendering 2D over 3D | 31669 Triangles/s | | Rendering 3D over 2D | 30648 Triangles/s | | Scopes: OFF | 51 Frames | | Scopes: ON | 48 Frames | | SkinnedMesh: Few Bones | 75 Frames | | SkinnedMesh: Many Bones | 75 Frames | | Sprites: Fill Rate | 74 Frames | | Sprites: Scaling | 74 Frames | | Texture Filter: BASE + LINEAR | 45972 Triangles/s | | Texture Filter: BASE + NEAREST | 51080 Triangles/s | | Texture Filter: LINEAR + LINEAR | 45972 Triangles/s | | Texture Filter: LINEAR + NEAREST | 51080 Triangles/s | | Texture Filter: NEAREST + LINEAR | 44950 Triangles/s | | Texture Filter: NEAREST + NEAREST | 51080 Triangles/s | | Texture Size: 1024x1024 | Failed / Not supported | | Texture Size: 128x128 | 49036 Triangles/s | | Texture Size: 256x256 | 49036 Triangles/s | | Texture Size: 512x512 | 46993 Triangles/s | | Texture Size: 64x64 | 50058 Triangles/s | | Triangles: Flat Shaded + Color | 60274 Triangles/s | | Triangles: Smooth Shaded + Color | 57209 Triangles/s | | Triangles: Textured | 39842 Triangles/s | | Triangles: Textured + Color | 42907 Triangles/s | That is, fill: ~6%; lights ~11%; texture filter & size: ~10%, triangles: ~10%; it’s only very few areas that it produced OK results; for example, 3D rendering q: ~100% and Picking / Sprites (99%). All other results were far inferior; for example, Sprites ~28%, Scopes ~20% | ? |
| User experience | | Audio - MIDI | Failed / Not supported | | Audio - MP3 | Failed / Not supported | | Camera Shooting Speed | Failed / Not supported | | Image loading (JPG) | 17 | | Image loading (PNG) | 91 | | JAR reading | 357 | | M3G loading | 111 | | RMS read-write | Failed / Not supported | | Video - 3GPP | Failed / Not supported | | | Audio - MIDI | 250 (perfect!) | | Audio - MP3 | 254 (perfect!) | | Camera Shooting Speed | 7 | | Image loading (JPG) | 7 | | Image loading (PNG) | 24 | | JAR reading | 200 | | M3G loading | 25 | | RMS read-write | 2 | | Video - 3GPP | 73 | | Source; MIDI could be heard | Audio - MIDI | 613 | | Audio - MP3 | Failed / Not supported | | Camera Shooting Speed | Failed / Not supported | | Image loading (JPG) | 41 | | Image loading (PNG) | 118 | | JAR reading | 245 | | M3G loading | Failed / Not supported | | RMS read-write | 12 | | Video - 3GPP | Failed / Not supported |
| Universal: | Audio - MIDI | Failed / Not supported | | Audio - MP3 | 170 | | Camera Shooting Speed | Failed / Not supported | | Image loading (JPG) | 42 | | Image loading (PNG) | 88 | | JAR reading | 641 | | M3G loading | Failed / Not supported | | RMS read-write | 155 | | Video - 3GPP | Failed / Not supported | Vox: | Audio - MP3 | 110 | | RMS read-write | 103 | | Image loading (JPG) | 23 | | JAR reading | 432 | | Video - 3GPP | Failed / Not supported | | M3G loading | Failed / Not supported | | Audio - MIDI | 34 | | Image loading (PNG) | 56 | | Camera Shooting Speed | Failed / Not supported |
| X51v (midi can only be partly heard – the center part is missing!) | Audio - MIDI | 1098 | | Audio - MP3 | Failed / Not supported | | Camera Shooting Speed | Failed / Not supported | | Image loading (JPG) | 12 | | Image loading (PNG) | 51 | | JAR reading | 259 | | M3G loading | Failed / Not supported | | RMS read-write | 191 | | Video - 3GPP | Failed / Not supported |
| ? | ? |